Applies Enraged to the next group of monsters. Jumps to the hero positioned behind the target if the target is affected by Demoralized.ġ0 Nature damage. Stacks of all Penalties applied to heroes increased. Reduce Resistance by 20 (Flat)ġ0 Ice damage. Traps can deal damage, apply debuffs to the heroes, or apply buffs to the monsters in the next room.Īpplies Elemental Weakness (3). There’s a lot to do and explore, especially if you want to “complete” the game.Traps are placed in trap rooms and trigger when the heroes enter them. That being said, I still think Legend of Keepers has enough variety to it that you don’t get bored too quickly. Yet, due to the significant role they play in the game, they’re unavoidable.Īs with a lot of turn-based, tabletop RPGs such as this, repetition does eventually set in. Nevertheless, I did find that I became less interested in the battling and more interested in my team’s morale, the events, and simply working my way up the dungeon master career ladder. There’s also unique events that take place. This is a strategy game, after all.įor those concerned that the game could start to become repetitive, there’s quite a few different elements to the gameplay, one of which is multiple dungeons to choose from. And, if like me, you get ahead of yourself too early on, you end up without money and therefore unable to properly train your team. Within team management, you can also spend coins to improve your team’s stats, however, the cost can be considerable. Level up your area morale damage monsters first. Take blood from events/business trips where possible as you will be low on blood due to being a morale-damage comp. Consequently, when you notice some of your team members flagging, make sure to bench them so they can recover for a bit. You want to replace the elemental monster that has no morale damage attacks as soon as possible with something that can do morale damage. If you have exhausted monsters with low morale, you’re not going to get very far. This part of the game is crucial to success. For example, once you’ve completed the first dungeon, you’re then introduced to your team management system. It doesn’t take long before you’re stuck into the meat of the game, though as always, there’s little hints along the way when new aspects of gameplay pop up. You’re also able to go back to previous steps in the tutorial if you’ve missed something, or if you feel you need to go through the details one more time. The tutorial runs you through the basics, which is ideal for those of us that aren’t experienced with turn-based fighting. It does mean that there isn’t instant gratification every time that you might find swinging the sword yourself, but I found my victories to be satisfying, albeit at a steady pace. Given the fact that Legend of Keepers is set up like a tabletop RPG, it shouldn’t surprise anyone to learn that the fighting mechanics are turn-based, letting you relax into a more sedate way of doing things. And yes, there are plenty of battles involved here, though not quite in the epic way you might be anticipating. Legend of ' The Forty - five, ' 683 ' Prentice - life at Sea, 520 villiers. The scenery is attractive if not awe-inspiring to look at, and while the soundtrack is limited it provides a pleasant backdrop that sets the tone for each round of battles. Morale of Cricket, the, 769 Morning in a London Hospital, 209 Mother. As too do the dungeons which you set traps in, perfectly placed for when those foolhardy heroes come a callin’. Its retro-inspired graphics help set the tone for the rest of the experience, and yet, despite the nostalgia trip they take us on there’s plenty of modern depth to discover.Įach of the characters you come across, while only being 2D versions of classic hero tropes we know and love, add a sense of familiarity to the game. Arguably, the aesthetic of this title is part of its charm, which it has in abundance.
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